Sunday, December 14, 2014

Task 6

            As virtual worlds, such as Second Life, World of Warcraft, and more, become increasingly prominent in our society, it is important that we understand how these virtual worlds affect the “real world.” It’s no wonder these virtual worlds have gained such popularity; in these worlds, users can now look however they want by building their avatar. Users now have powers they could never have in real life and, most importantly, the social hierarchy is clearly mapped – in the real world, you are dealt the cards you are dealt. In these worlds, it is now within your power to level up, get better weapons, nicer clothes. The worlds are large enough that no one can remember who you were three weeks ago, a luxury not so easily afforded at school or work. Any negative implications of virtual worlds come as a result of blurring the lines between the virtual and the real world.
            As pointed out earlier, social hierarchy is not only mapped out but also tends to contrast starkly from real life. This can affect a user in two ways, either a growth of confidence, or a detachment from real world rules and regulations. For many users, these virtual worlds are a place to feel accepted and be around others with common interests. For those lacking a safe space or environment where they feel they can be who they really are without persecution, knowing there are others out there who will accept them can give them the confidence they may not be able to find outside of a virtual reality. This isn’t always so apparent since it is a quiet side effect. What is more obvious is when the user becomes detached from reality.

            This can manifest itself in many ways. At its least harmful, the user can start to forgo social rules and cues for those that are set up in their virtual community, leading to isolation. In more extreme cases, users can start to act out. Isolation can lead to resentment and frustration with real world contacts. Unfortunately, this can lead to violence, which is often the only time our society discusses the real world implications of virtual worlds. Since the positive affects of virtual worlds tend to be more subtle, it isn’t obvious where the connection is or that it is even worth discussing. But the truth is, virtual worlds can be very helpful in establishing a safe space for users to feel included. The positive effects are not always discussed, but are certainly noteworthy. 

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